Instructional Design for Learning and Development
Principles and Practice
Course Overview
This course provides a comprehensive guide to instructional design (ID) for corporate learning, educational programs, and professional development initiatives.
Learners will explore proven models, techniques, and tools for designing effective, engaging, and measurable learning experiences.
By the end, participants will be able to create instructional materials and programs that meet organizational learning objectives.
Learning Outcomes
Learners will be able to:
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Understand core principles of instructional design
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Apply instructional design models (ADDIE, SAM, Bloom’s Taxonomy)
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Conduct learner analysis and needs assessments
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Develop learning objectives and measurable outcomes
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Design engaging learning activities and assessments
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Integrate multimedia and technology to enhance learning
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Evaluate the effectiveness of learning programs
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Optimize content for diverse learning environments and audiences
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Implement instructional strategies for both online and in-person learning
Course Structure
| Module | Title | Description |
|---|---|---|
| 1 | Foundations of Instructional Design | Principles, history, and relevance to L&D |
| 2 | Learning Theories & Models | Behaviorism, cognitivism, constructivism, adult learning |
| 3 | Instructional Design Frameworks | ADDIE, SAM, Backward Design |
| 4 | Needs Assessment & Learner Analysis | Target audience profiling, gap analysis |
| 5 | Learning Objectives & Outcomes | Bloom’s taxonomy, measurable objectives |
| 6 | Designing Learning Activities | Active learning, practice, reflection |
| 7 | Assessment & Evaluation Strategies | Quizzes, projects, formative & summative evaluation |
| 8 | Multimedia & Technology Integration | Video, simulations, e-learning tools, gamification |
| 9 | Course Storyboarding & Prototyping | Planning, sequencing, visual design |
| 10 | Delivery & Facilitation Techniques | Online, blended, and in-person strategies |
| 11 | Evaluation & Continuous Improvement | Learning analytics, feedback loops, iterations |
| 12 | Capstone Project | Design a full instructional program for real-world application |
Course Duration
| Mode | Duration |
|---|---|
| Self-paced | 18–22 hours |
| Instructor-led | 10 hours (5 × 2-hour sessions) |
Assessment
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Learner analysis assignment
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Learning objectives worksheet
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Course activity design submission
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Capstone project: complete instructional design plan
Included Materials
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Instructional design templates
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Storyboarding templates
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Assessment planning toolkit
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Multimedia integration guides
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Evaluation and feedback toolkit
Certification
Instructional Design for Learning & Development Certificate
Awarded upon completion of all modules and the capstone project.

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